Справка Houdini на русском Nodes VOP nodes

Float to Vector VOP node

Converts three floating-point values to a vector value.

This operator converts three floating-point values to a vector value. These three values can be used to represent positions, directions, normals or colors (RGB or HSV).

Examples

The following examples include this node.

Street Crowd Example Example for Crowd Solver dynamics node

FlipColumn Example for FLIP Solver dynamics node

PaintedGrog Example for Fluid Object dynamics node

DiffuseSmoke Example for Gas Diffuse dynamics node

TimelessGas Example for Gas Particle to Field dynamics node

grass

CurveForce Example for POP Curve Force dynamics node

2dfluid Example for Smoke Object dynamics node

RampReference

Down Hill Lava Flow Example for Material shader node

FirePit Example for Material shader node

StyleDisplacement Example for Material shader node

Basic RIS Shading Example Example for RIS Shader Network shader node

BlendAttr Example for Attribute Composite geometry node

RandomMaterial Example for Attribute String Edit geometry node

FluffyTorus Example for Bake Volume geometry node

FurBall Example for Fur geometry node

FurBallWorkflow Example for Fur geometry node

FurPipelineExample Example for Fur geometry node

PaintPoints Example for Paint geometry node

AlphaOmega Example for Points from Volume geometry node

UnpackWithStyle Example for Unpack geometry node

WornMetal Example for Curvature VOP node

IntersectGrid Example for Intersect VOP node

SimpleMetaImport Example for Meta-Loop Import VOP node

See also

VOP nodes