Справка Houdini на русском Nodes VOP nodes

Import Displacement Variable VOP node

Imports the value of the specified variable from a displacement shader and stores it in var.

This operator imports the value of the specified variable from a displacement shader and stores it in var. found is set to 1 if the variable is found, otherwise it is set to 0.

If the variable being imported is not found, the value connected to the "default" input is assigned to the output value. If no input is connected to "default", the value is initialized to 0.

Examples

The following examples include this node.

Down Hill Lava Flow Example for Material shader node

FirePit Example for Material shader node

See also

VOP nodes