Справка Houdini на русском Nodes VOP nodes

Mix VOP node

Computes a blend (or a mix) of its input values using linear interpolation.

This operator computes a blend (or a mix) of its input values using linear interpolation. If the bias specified is outside the range 0 to 1, the values will be extrapolated linearly.

This operator performs the same function as the VEX lerp() call. For a filtered, three-way blend, see Blend Regions.

Examples

The following examples include this node.

FlipColumn Example for FLIP Solver dynamics node

FlipFluidWire Example for FLIP Solver dynamics node

grass

FluidGlass Example for Particle Fluid Solver dynamics node

Down Hill Lava Flow Example for Material shader node

FirePit Example for Material shader node

Clumping Example for Fur geometry node

FurBallWorkflow Example for Fur geometry node

FurPipelineExample Example for Fur geometry node

Shaved Example for Fur geometry node

AlphaOmega Example for Points from Volume geometry node

See also

VOP nodes