Справка Houdini на русском Nodes VOP nodes

And VOP node

Performs a logical "and" operation between its inputs and returns 1 or 0.

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This operator performs a logical "and" operation between its inputs and returns 1 (if all inputs are non-zero) or 0 (if at least one input is zero).

Typically, "and" is used as an input to conditional operators such as If and While. All inputs and the output data type are integers.

Parameters

Bitwise Operation

Instead of any non-zero value being treated the same, the input is broken into individual bits and the operation performed on them.

Inputs

Input Number 1…N

The input values to be combined together.

Next Input

Where the next input value should be connected. Up to 64 inputs can be specified.

Outputs

Combined Value

The logical "and" combination of all inputs.

Examples

The following examples include this node.

Street Crowd Example Example for Crowd Solver dynamics node

grass

FirePit Example for Material shader node

StyleDisplacement Example for Material shader node

FurPipelineExample Example for Fur geometry node

UnpackWithStyle Example for Unpack geometry node

volumeresample Example for Volume Resample geometry node

WornMetal Example for Curvature VOP node

See also

VOP nodes