Subtopics
Начало работы
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            New features and changes in Houdini 16.5. 
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            The basics of working with Houdini’s user interface. 
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            How to use and customize the icons on the shelf at the top of the main window. 
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            How to use the network and parameter editors to work in Houdini. 
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            Example files showing how different nodes work. 
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            How to use the online help and document your own tools. 
Использование Houdini
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            How Houdini represents geometry and how to create and edit it. 
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            How to use copies (real geometry) and instances (loaded or created at render time). 
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            How to create and keyframe animation in Houdini. 
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            How to rig and animate characters in Houdini. 
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            How to render images and animation from the 3D scene. 
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            How to assign materials and create custom materials for shading. 
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            Houdini’s compositing networks let you create and manipulate images such as renders. 
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        Цифровые ассеты (Digital Assets) Digital assets let you create reusable nodes and tools from existing networks. 
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            How to get scene, object, and other data in and out of Houdini. 
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            Using Houdini’s stand-alone image viewer. 
Динамика
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            How to create particle simulations. 
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            How to use Houdini’s dynamics networks to create simulations. 
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            How to simulate smoke, fire, and explosions. 
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            How to set up fluid and ocean simulations. 
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            How to simulate grainy materials (such as sand). 
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            How to create and simulate crowds of characters in Houdini. 
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        Волосы и Шерсть (Hair and Fur) Как создавать прически, и добавлять динамику волосам и шерсти. 
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            How to create and simulate deformable objects 
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            How to create and simulate cloth and other flexible materials. 
Ноды
Справочная информация
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            Explains each of the items in the main menus. 
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            Viewer pane types. 
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            Documents the options in various panes. 
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            Documents the options in various user interface windows. 
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        Автономные утилиты в комплекте с Houdini Houdini includes a large number of useful command-line utility programs. 
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            How to script Houdini using Python and the Houdini Object Model. 
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            Expression functions let you compute the value of parameters. 
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            HScript is Houdini’s legacy scripting language. 
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            VEX - это высокопроизводительный язык выражений, используемый во многих местах в Houdini, например, для написания шейдеров. 
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            Properties let you set up flexible and powerful hierarchies of rendering, shading, lighting, and camera parameters. 
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            You can script custom pane types using Python to create your own UIs. 
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            Pre-made materials included with Houdini.