Справка Houdini на русском Nodes VOP nodes

Ambient VOP node

Generates a color using ambient lighting model calculation.

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This VOP uses the ambient lighting model calculation to generate a color. This lighting model return black if there are not specific ambient lights. These are the only lights used in this calculation. PBR ignores this VOP.

Inputs

Ka

The ambient intensity.

A floating point value used to darken or lighten ambient contribution.

amb

The ambient color.

This color is most often the main surface color in a material.

Outputs

color

The ambient color contribution:

Ka * amb * ambient()

illum

Just ambient lighting without the multiplication by the ambient intensity

PBR ignores this calculation.

Examples

The following examples include this node.

MotionVector Example for Mantra render node

RampReference

FirePit Example for Material shader node

FurTextureMap Example for Fur geometry node

See also

VOP nodes