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Subtract VOP node

Outputs the result of subtracting all its inputs.

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This operator outputs the result of subtracting all its inputs.

The first input can be an integer, float, vector, vector4, matrix3, or matrix. The allowed data types of subsequent inputs depend on the data type of the first input. For example, if the first input is a float, subsequent inputs can be either floats or integers. The output data type is always the same as the data type for the first input.

Inputs

Input Number 1…N

The input values to be subtracted.

Next Input

Where the next input value should be connected. Up to 64 inputs can be specified.

Outputs

Combined Value

The result of subtracting all the input values.

Examples

The following examples include this node.

Street Crowd Example Example for Crowd Solver dynamics node

FlipColumn Example for FLIP Solver dynamics node

FlipFluidWire Example for FLIP Solver dynamics node

grass

FluidGlass Example for Particle Fluid Solver dynamics node

CurveForce Example for POP Curve Force dynamics node

MotionVector Example for Mantra render node

StyleDisplacement Example for Material shader node

RandomMaterial Example for Attribute String Edit geometry node

FurBallWorkflow Example for Fur geometry node

FurPipelineExample Example for Fur geometry node

PaintPoints Example for Paint geometry node

AlphaOmega Example for Points from Volume geometry node

UnpackWithStyle Example for Unpack geometry node

DetectOverlap Example for Volume Merge geometry node

volumesurface_hierarchy Example for Volume Surface geometry node

See also

VOP nodes