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This asset is a male character with various animation mocap cycles including walk, run, wait, standing, zombie, and rest. It has 4 variations on clothing and 10 different textures. You can also supply your own custom texture.
This asset is designed for mid to distance shots or pre-visualization work where an animated character is required.
Mocap Biped 1 and Mocap Biped 2 have different textures and animations. You can use them to test variation in a crowd scene.
Biped 1 has animation on the bones and Biped 2 has animation on nulls (since it was imported from an FBX file).
Translation along XYZ axes.
Degrees rotation about XYZ axes.
Non-uniform scaling about XYZ axes.
Different motion capture animation cycles.
Play animations with the character standing in the same location.
Speeds up or slows down the animation cycle.
Cycle Frame Offset
Offset the animation cycle by this number of frames.
Choose from the different clothing options.
Choose from the different character textures.
Turn on Onion Skinning. See Onion Skinning for more information.
The following examples include this node.