This tool provides an easy way to UV map NURBS surfaces based on their existing surface topologies.
Using UV Texture
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Select the primitives to compute texture UVs for.
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Click the UV Texture tool on the Texture tab.
The UV Texture tool allows you to choose a Texture Type from the drop-down menu in the parameter editor, including Rows & Columns and Perspective from Camera.
For specific parameter help see the UV Texture node help.
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