This tool can be used to create bat wings by dynamically skinning curves.
Using Skin
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Draw multiple u and v curves in the scene view.
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Click the Skin tool on the Model tab.
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Select the u curves to skin and press Enter to confirm your selection.
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Select the v curves to skin and press Enter to confirm your selection
Note
If you do not select any v curves the tool will act like the Loft tool and predict where the skin should end.
For this tool to work optimally, both u and v curves should be used.
For specific parameter help see the Skin node help.
See also |