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                 Create tab
            
        
        
            Tools on the Create tab let you create and place primitives, curves, and null objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Modify tab
            
        
        
            Tools on the Modify tab let you easily customize objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Model tab
            
        
        
            Tools on the Model tab let you edit objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Polygon tab
            
        
        
            Tools on the Polygon tab let you modify polygons in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Deform tab
            
        
        
            Tools on the Deform tab let you deform objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Texture tab
            
        
        
            Tools on the Texture tab let you texture objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Rigging tab
            
        
        
            The Rigging tab contains tools for creating premade rigs.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Muscles tab
            
        
        
            The Muscles tab contains tools for creating muscles.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Characters tab
            
        
        
            Tools on the Character tab let you create characters in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Constraints tab
            
        
        
            Tools on the Constraints tab create a constraint network where you can constrain objects to each other in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Hair Utils tab
            
        
        
            Инструменты на вкладке Hair Utils позволяют быстро настроить волосы или шерсть на объектах.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Guide Process tab
            
        
        
            Инструменты на вкладке Guide Process влияют на положение и ориентацию волос, добавляя атрибуты на поверхность кожи при помощи рисования.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Guide Brushes tab
            
        
        
            Инструменты на вкладке Grooming позволяют добавлять волосы и напрямую на них воздействовать.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Terrain FX shelf tab
            
        
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Cloud FX tab
            
        
        
            The Cloud FX tab contains tools for creating cloud effects.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Volume tab
            
        
        
            The Volume tab contains tools for creating volume effects.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Lights and Cameras tab
            
        
        
            Tools on the Lights and Cameras tab let you create and place lights and cameras in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Collisions tab
            
        
        
            Tools on the Collisions tab let you create collision objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Particles tab
            
        
        
            Tools on the Particles tab let you create dynamic particle simulations.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Grains tab
            
        
        
            The Grains tab contains tools for simulate grains of sand and other granular matter.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Rigid Bodies tab
            
        
        
            Tools on the Rigid Bodies tab let you create dynamic RBD objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Particle Fluids tab
            
        
        
            Tools on the Particle Fluids tab let you create particle based liquids in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Viscous Fluids tab
            
        
        
            Viscous fluids are FLIP simulations that use a temperature attribute to drive viscosity.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Oceans tab
            
        
        
            The Oceans tab contains tools for creating ocean simulations.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Fluid Containers tab
            
        
        
            The Fluid Containers tab contains tools for creating pyro, smoke, and liquid containers.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Populate Containers tab
            
        
        
            The Populate Containers tab contains tools for creating and removing fire, smoke, and liquid.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Container Tools tab
            
        
        
            The Container Tools tab contains tools for manipulating fire, smoke, and liquid.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Pyro FX tab
            
        
        
            Tools on the Pryo FX tab let you create simulated smoke and fire effects.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Cloth tab
            
        
        
            Tools on the Cloth tab let you create and constrain cloth objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Solid tab
            
        
        
            Tools on the Solid tab let you create and modify solid objects.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Wires tab
            
        
        
            Tools on the Wires tab let you create flexible dynamic objects in the scene view.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Crowds tab
            
        
        
            The Crowds tab contains tools for creating crowds, crowd behaviors, as well as examples.
        
        
     
    
    
    
        
        
        
        
        
            
        
        
        
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                 Drive Simulation tab
            
        
        
            Tools on the Drive Simulation tab let you manipulate dynamic objects in the scene view.