This CHOP resamples an input’s channels to a new rate and/or start/end interval. In all cases, the entire input interval is resampled to match the output interval.
Parameters
Resample
Method
The resample method to apply to the channels.
Same Rate, New Interval
Stretches or compresses the channels like the Stretch CHOP.
New Rate, Same Time Range
Changes the sample rate without changing the time-length of the CHOP.
New Rate, Same Index Range
Changes the sample rate without changing the number of samples in the CHOP.
New Rate, New Interval
Changes both the sample rate and stretches/compresses the CHOP.
Sample Rate
The new sample rate.
Unit Values
Determines how the Start/End parameters are interpreted.
Absolute
The value is the new start/end position.
Relative to Start/End
The value is a shift from the old start/end position.
Start
The CHOP’s new start position.
End
The CHOP’s new end position.
Interpolation
The interpolation method to use when resampling.
No Interpolation
Use the value of the nearest sample.
Linear
Use linear interpolation between samples when the output has more samples. Averages all samples near the new sample when the output has fewer samples.
Cubic
Cubically interpolates between samples, for smoother curves than Linear. This method is not recommended for channels with sharp changes.
Pulse Preserve
A linear interpolation that recognizes single sample pulses and preserves their height and one sample width. A pulse is a non-zero value preceded and followed by zero-value samples.
Constant Area
If on, keeps the area under the channel constant by scaling the the values of the channel.
Correct For Cycles
If on, compensate for cyclic channels (such as angles) by always choosing the shortest step between samples, like 360 to 0 for angles.
Cycle Length
The length of the cycle. 360 for angles.
Common
Some of these parameters may not be available on all CHOP nodes.
Scope
To determine which channels get affected, some CHOPs have a scope string. Patterns can be used in the scope, for example *
(match all), and ?
(match single character).
The following are examples of possible channel name matching options:
chan2
Matches a single channel name.
chan3 tx ty tz
Matches four channel names, separated by spaces.
chan*
Matches each channel that starts with chan
.
*foot*
Matches each channel that has foot
in it.
t?
The ?
matches a single character. t?
matches two-character channels starting with t.
r[xyz]
Matches channels rx
, ry
and rz
.
blend[3-7:2]
Matches number ranges giving blend3
, blend5
, and blend7
.
blend[2-3,5,13]
Matches channels blend2
, blend3
, blend5
, blend13
.
t[xyz]
[xyz]
matches three characters, giving channels tx
, ty
and tz
.
Sample Rate Match
The Sample Rate Match Options handle cases where multiple input CHOPs’ sample rates are different.
Resample At First Input’s Rate
Use rate of first input to resample others.
Resample At Maximum Rate
Resample to highest sample rate.
Resample At Minimum Rate
Resample to the lowest sample rate.
Error if Rates Differ
Does not accept conflicting sample rates.
Units
The units for which time parameters are specified.
For example, you can specify the amount of time a lag should last for in seconds (default), frames (at the Houdini FPS), or samples (in the CHOP’s sample rate).
Note
When you change the Units parameter, it does not convert the existing parameters to the new units.
Time Slice
Time Slicing is a feature which boosts cooking performance and reduces memory usage. Traditionally, CHOPs calculate the channel over its entire frame range. If the channel does need to be evaluated every frame, then cooking the entire range of the channel is unnecessary. It is more efficient to calculate only the fraction of the channel that is needed. This fraction is known as a Time Slice.
Unload
Causes the memory consumed by a CHOP to be released after it is cooked and the data passed to the next CHOP.
Export Prefix
The Export prefix is prepended to CHOP channel names to determine where to export to.
For example, if the CHOP channel was named geo1:tx
, and the prefix was /obj
, the channel would be exported to /obj/geo1/tx
.
Note
You can leave the Export Prefix blank, but then your CHOP track names need to be absolute paths, such as obj:geo1:tx
.
Graph Color
Every CHOP has this option. Each CHOP gets a default color assigned for display in the Graph port, but you can override the color in the Common page under Graph Color. There are 36 RGB color combinations in the Palette.
Graph Color Step
When the graph displays the animation curves and a CHOP has two or more channels, this defines the difference in color from one channel to the next, giving a rainbow spectrum of colors.
See also |