Context(s) | cop |
vector finput(int u, int v, ...)
vector4 finput(int u, int v, ...)
vector finput(float u, float v, ...)
vector4 finput(float u, float v, ...)
float finput(int component, int u, int v, ...)
float finput(int component, float u, float v, ...)
vector finput(int opinput, int planeindex, int u, int v, ...)
vector4 finput(int opinput, int planeindex, int u, int v, ...)
vector finput(int opinput, int planeindex, float u, float v, ...)
vector4 finput(int opinput, int planeindex, float u, float v, ...)
float finput(int opinput, int planeindex, int component, int u, int v, ...)
float finput(int opinput, int planeindex, int component, float u, float v, ...)
vector finput(int opinput, int planeindex, int arrayindex, int u, int v, int frame, ...)
vector4 finput(int opinput, int planeindex, int arrayindex, int u, int v, int frame, ...)
vector finput(int opinput, int planeindex, int arrayindex, float u, float v, int frame, ...)
vector4 finput(int opinput, int planeindex, int arrayindex, float u, float v, int frame, ...)
float finput(int opinput, int planeindex, int arrayindex, int component, int u, int v, int frame, ...)
float finput(int opinput, int planeindex, int arrayindex, int component, float u, float v, int frame, ...)
See COP pixel sampling functions for more information.
See also | |
cop | |
pixel | |
sample |