You can direct particle motion with forces. Forces can emanate from geometry in the scene (for example, you can create a sphere and have it attract or repel particles), or you can create a general directional force (such as gravity).
How to direct particle motion with forces
To... | Do this |
---|---|
Make geometry attract or repel particles |
The degree of attraction/repulsion can be modified with the Force Scale parameter on the Force tab of the POP Attractor node. A positive value will attract the particles and a negative value will repel the particles. |
Create a general directional force |
Note You can also use the Fan Particles or Wind on Particles tools on the shelf, depending on how you want the particles to react to the directional force. |
Add random force to particles |
|
Move particles along, toward, or around a curve |
|
Make particles flock together |
Tip To create more realistic simulations, do not continuously birth particles. You can also add some noise with a POP Force node for a more natural look. Note To move the flocks, you can use a POP Attract node to have them follow an object (such as a character), or use other POP Forces to direct them. |