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Overview
Houdini can handle most image formats, but in general you should use Houdini’s image format (.pic or .rat) or OpenEXR format for textures. Those formats have additional features such as tiled loading that can save time and/or memory.
How to
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Convert an image using MPlay |
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Convert an image from the command line |
In a Houdini shell, use the iconvert command-line utility to convert images between formats. For example: iconvert butterfly.pic butterfly.rat
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Convert an image using a compositing network |
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