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Data tree pane

A plug-in-based spreadsheet-like editor that gives you a unified interface to edit parameters and attribute values on nodes and geometry all over Houdini.

On this page

Overview

To create a Data Tree pane tab:

  1. Click the New tab icon in the top line of a pane.

  2. Choose New pane tab type ▸ Data tree.

Plug-ins

The currently available plugins in the data tree pane are:

  • The light bank lets you quickly see and edit the values on all lights in the scene, including linking lights to objects.

  • The object appearance editor lets you see and edit the display properties of all geometry in the scene. For example, you can set a sub-object in an Alembic file hierarchy to display as a point cloud.

  • The material style sheet editor lets you create and edit material style sheets for controlling the appearance of objects at render time.

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