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Create an
RBD Object.
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Create a smoke object using the
Smoke Container and
Smoke from Object tools on the shelf.
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Turn off the display flag of your smoke object.
In this example the sphere is the RBD object, and the torus is the smoke object.
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Dive into the
AutoDopNetwork, click on the
Smoke Object node and delete the path in the Temperature SOP Path so that the smoke doesn’t rise.
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Reconnect the
Gravity node so that it only affects the object, not the smoke.
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Play this simulation.
You will see the smoke wrap around the object and get pulled downwards as the object passes through. This is useful to simulate objects moving through smoke or clouds.
Справка Houdini на русском Pyro