Example for

Environment Light

Example

This example shows how to create a portal light using window geometry. A box is modeled and then split into 2 SOPs - one representing windows and the other walls. The walls are rendered, while the windows are used to specify the portal for an environment light. Toggle on and off the portal to see the render quality difference while rendering in the Render View.

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Object examples

Agent Cam

CrowdPov Example for Agent Cam object node

Environment Light

PortalBox Example for Environment Light object node

Extract Transform

extracttransform Example for Extract Transform object node

Light

TransparentShadows Example for Light object node

Indirect Light

IndirectLightBox Example for Indirect Light object node

TubeCaustic Example for Indirect Light object node

/nodes/obj/muscle

HandleMuscle

JiggleMuscle

Path

PathPathcvWorm Example for Path object node

Rivet

RivetWaveform Example for Rivet object node

Sticky

StickyDonut Example for Sticky object node

Switcher

switchcamera Example for Switcher object node

/nodes/vop/surfacemodel

RainbowGeometryLight