Справка Houdini на русском Nodes VOP nodes

Two Way Switch VOP node

Takes an integer input.

This operator takes an integer input. If this input value satisfies the Condition parameter, the output is set equal to the first input value. If the integer input does not satisfy the Condition parameter, the output is set equal to the second input value. This provides a simple way to switch between two values and simulate an if-then-else construct.

Examples

The following examples include this node.

Street Crowd Example Example for Crowd Solver dynamics node

DensityViscosity Example for FLIP Solver dynamics node

FlipColorMix Example for FLIP Solver dynamics node

FlipColumn Example for FLIP Solver dynamics node

DiffuseSmoke Example for Gas Diffuse dynamics node

grass

CurveForce Example for POP Curve Force dynamics node

Volume Rendering - Metaballs as Volume Example for Mantra render node

RampReference

Down Hill Lava Flow Example for Material shader node

FirePit Example for Material shader node

StyleDisplacement Example for Material shader node

BlendAttr Example for Attribute Composite geometry node

RandomMaterial Example for Attribute String Edit geometry node

FurBallWorkflow Example for Fur geometry node

FurPipelineExample Example for Fur geometry node

PaintPoints Example for Paint geometry node

AlphaOmega Example for Points from Volume geometry node

UnpackWithStyle Example for Unpack geometry node

volumesurface_explicitgrade Example for Volume Surface geometry node

VOPpointgroup Example for Add Point to Group VOP node

WornMetal Example for Curvature VOP node

PointCloudLookup Example for Point Cloud Iterate VOP node

ParticleVolumeCollision Example for Volume Sample VOP node

See also

VOP nodes