Справка Houdini на русском Nodes VOP nodes

Is Shadow Ray VOP node

Returns 1 if the shader is being evaluated for shadow rays.

This operator returns 1 if the shader is being evaluated for shadow rays. It returns 0 if the shader is being evaluated for pixel color.

Examples

The following examples include this node.

FlipFluidWire Example for FLIP Solver dynamics node

DiffuseSmoke Example for Gas Diffuse dynamics node

FluidGlass Example for Particle Fluid Solver dynamics node

See also

VOP nodes